
The simplicity of it all requires some explanation in order to truly grasp how useful it can be to your own projects. It is very simple in nature, yet very powerful. Libretro is a simple API that allows for the creation of games and emulators. So I'm stumped as it stays solid on other images.Download the RetroArch/Libretro Technical Brochure (PDF) wlan0: deauthenticating from 30:23:03:88:XX:XX by local choice (Reason: 3=DEAUTH_LEAVING) However the 2nd reboot I can see it connects / disconnects and then after a couple of seconds connects with : Jul 1 14:44:13 localhost sh: RTNETLINK answers: File exists Jul 1 14:44:12 localhost systemd: Started Session c1 of user root. Jul 1 14:44:12 localhost systemd: Started User Manager for UID 0. I've restarted today and it's connected and stayed connected 1st time. Can I make a category for them in the launcher and use something like your dosbox-go script to load them up? Also, Carmageddon has a few vertical black bars when rendering (could be because of scaling?).Īm I doing something obviously wrong? Is there a better carmageddon for a different platform I should try?Īnother topic - I'd like to add some native games (lzdoom). Aladdin has a bit of slowdown, but Carmageddon (since my recent car crash I'm trying to polish up my obstacle avoidance skills ) plays at a few FPS. Some games run fine (the mapper is great!), but others are slow. I've added a few games (man, those platformers sure play differently with only a thumb to control the character, compared to 3 fingers as I used to do on a good old keyboard. I had to manually copy the mapper file and set it in the dosbox config for each game, but that worked well. It's been a while, but I'm looking at dosbox again. Since you're running X11, you could use xdotool type "string" to inject it to running processes (tried it via shell and it worked ok-ish, but missed some keys). Question - is the key mapper part of dosbox? Or something you made up? I wonder if there could be a "Input string via virtual keyboard" type of action (for save names, player names, cheat codes, etc). I'm unable to load the key mapper or quit the emulator.

Update: Ok, after a restart Dosbox appears as an emulator, and the dos file needs to be in /home/odroid/ROMS/DOS folder, not in the game subfolder. I'm guessing there should be a separate thread (or git page?) with templates for popular dos games, as well as key mappings.

I'll try to set up a game manually and see where that leads to. In setup-ogsta if I try to select option 2 it goes back to the main menu (doesn't enter a submenu). I wonder if I'm supposed to run setup-ogsta manually. But I did find it in /usr/local/share/setup-ogsta/dos/ instead. I've updated my GOA, and have a /home/odroid/ROMS/DOS folder, but there is no template file that I can use.

Thanks for DOS support meveric! I was really looking forward to that.
